#include "OperandStack.h" int OStackSize(OperandStack* stack) { return stack->top; } int OStackPush(OperandStack* stack, int operand) { if (OStackSize(stack) >= TYPE_STACK_SIZE) { // Stack overflow return -1; } stack->operands[stack->top] = operand; stack->top++; return 0; } int OStackPop(OperandStack* stack, int* result) { if (OStackSize(stack) == 0) { // Stack underflow return -1; } *result = stack->operands[stack->top - 1]; stack->top--; return 0; }